Just last week, it was discovered that Nvidia's shiny new RTX 50 series cards had axed support entirely for 32-bit software, ...
The RTX 5000 series launch has come with an abundance of issues and controversies that Nvidia is attempting to helm - one of ...
With the retirement of 32-bit CUDA application support on RTX 50 series GPUs, PhysX is now end-of-life starting with ...
Technically, a 64-bit game could still support PhysX on Nvidia's newest GPUs, but the heyday of PhysX, as a stand-alone ...
Some graphically intense PC games from 2005 to 2013 have issues showing off their prowess on cards like the RTX 5090.
With removal of hardware support for 32-bit PhysX, the likes of the RTX 5090 and RTX 5070 no longer accelerate this fancy ...
Nvidia’s new video cards drop support for 32-bit CUDA applications, including PhysX.
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Nvidia has quietly ended support for 32-bit PhysX on its new RTX 50-series, so games like Batman: Arkham City might look and run better on older GPUsPhysX, Nvidia's physics engine, will finally lose support in RTX 50 series cards, in a move to remove 32-bit CUDA application ...
Nvidia dropping 32-bit PhysX from the RTX 50-series' CUDA infrastructure is another sign that game preservation can't depend ...
The change makes some classic PC games run poorly even on modern hardware due to a lack of GPU-accelerated physics.
One of the controversies surrounding the ongoing launch of the GeForce RTX 50 series concerns the fact that it has dropped hardware acceleration for PhysX effects in 32-bit games. This affects the ...
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