Unity has made major changes to the per-install Runtime Fee program it announced last week and made apologies for a policy that united large swathes of the game development community in anger. In a ...
Unity is walking back its new (and highly controversial) Runtime Fee policy. The company planned charge developers for each game download after meeting certain thresholds. This move was widely ...
Unity CEO John Riccitiello steps down following controversy over the engine's pricing. The timing of his departure may be linked to the backlash. The controversy began when it was announced that games ...
At the very end of last week, Unity finally revealed its revised plans for the controversial Runtime Fee, which originally intended to charge developers every time their games are installed past ...
Unity has ditched a controversial fee it was charging game developers. The game engine maker says it's focusing on its seat-based subscription fee (i.e. an annual payment for each person using the ...
Unity is backpedaling after a disastrous attempt to change the fees it charges developers to a model that would charge on a per-download basis, the company announced on Friday. Subscribers to the ...
Unity, the company behind the popular game engine of the same name, has officially canceled its runtime fee — a controversial move introduced last year that outraged game developers. In a Unity ...